Sign of Torment

Sign of Torment is a megawad for Doom II, made for Boom-compatible source ports. It was created by mapper Kain D. and first released on February 18, 2020, with the final version being uploaded to the idgames archive on December 20, 2021. The mapset is centered around themes of psychological torment, representing a metaphorical descent into madness and despair, and is divided into three episodes that are each thematically linked to a color - red, white and black - with each episode becoming increasingly more visually abstract, often incorporating surreal layouts and frequently making use of all black and white textures and flats to distort the player's perception of space.

Most maps in the WAD feature an easy-to-medium difficulty, though some lean into mild slaughter.

Sign of Torment received an honorable mention at the Cacowards 2022.

Story
"After a long battle with Hell, Earth is rebuilt and the UAC has reclaimed its position as a powerful corporation.

Unbeknown to others, the UAC begins research at the edge of a flying Deimos base in Hell, sending expeditions from time to time. Gained knowledge allows the corporation to conquer alien planets outside the solar system. Years have passed and the UAC has become a superpower no one can oppose, erasing all of its involvement in the first Hell invasion. New discoveries could allow the corporation intergalactic travel, however, contact was lost with the latest expedition. The UAC, afraid of losing precious data and not wanting to risk any resources, decides to send prisoners.

''You, prisoner 649, have been sentenced to death. You are offered a deal to find out what happened to the expedition and collect the desired data in exchange for your life.'' You're given the device to track their signal and without any choice YOU DESCEND INTO HELL..."

Custom content
Sign of Torment makes extensive use of silent teleporters and jumppads, as well as utilizing custom colormaps and friction floors. A DeHackEd patch is used to add three custom monsters, several decorations, as well as boost the damage of the plasma gun from 5-40 to 7-56. The blue and yellow skull keys have also been replaced by black and white variants, respectively.
 * Spectral imp:A regular imp but with the flag set and its active sound removed, rendering it transparent, as well as leaving it silent while chasing the player between attacks.
 * Undead hunter:A simple sprite replacement for the Wolfenstein SS that just like the spectral imp has no active sound, making it easier for them to sneak up on the player.
 * Blood fiend:A crimson demon with long black horns that moves and attacks twice as fast as the regular version. It also possesses an XDeath state, allowing it to be gibbed.

Levels
Episode 1: Above Hell Itself Episode 2: Surface of Another World Episode 3: Agony Within Secret maps

Soundtrack
The final episode uses recordings in the form of files rather than MIDI.
 * MAP01: "Through the Darkness" by unknown (from )
 * MAP02: "Diseased Truth" by Immorpher
 * MAP03: "The Stones of Cartmanmania" by Maxime Tondreau (Psychedelic Eyeball) (from Rock It! Electronic Edition V2.0)
 * MAP04: "Unknown Realm" by Maxime Tondreau (Psychedelic Eyeball) (from )
 * MAP05: "Castles of Ice" by unknown (from Rock It! Electronic Edition V2.0)
 * MAP06: MIDI rendition of "I Am The Abyss" by Shylmagoghnar
 * MAP07: "Intrare In Infernum" by Lola "BlueWorrior" Harvey (from Freedoom: Phase 1)
 * MAP08: "Supernatural" by unknown (from Rock It! Electronic Edition V2.0)
 * MAP09: "City of Prisms" by Dial-up for Murder (from MIDI Nightmares)
 * MAP10: "Ledge" by Fredrik Johansson
 * MAP11: "Sign of Evil" by Robert Prince, remixed by Jay Reichard (silentzorah)
 * MAP12: "The Zenith" by Lola "BlueWorrior" Harvey (from Freedoom: Phase 1)
 * MAP13: "Sky Call" by Maxime Tondreau (Psychedelic Eyeball) (from Rock It! Electronic Edition V2.0)
 * MAP14: "Saturn" by Dial-up for Murder (from MIDI Nightmares)
 * MAP15: "Subtle Fury" by Dial-up for Murder (from MIDI Nightmares)
 * MAP16: "Jaws of Fate" by Brayden Hart (AD_79)
 * MAP17: "Mars Monolith" by Dial-up for Murder (from MIDI Dreams)
 * MAP18: "Raising The Dead" by Immorpher (from )
 * MAP19: "Rampage Virus" by Maxime Tondreau (Psychedelic Eyeball) (from Rock It! Electronic Edition V2.0)
 * MAP20: "Yawning Abyss" by AD_79
 * MAP21: "Ornate and There" by Jack Stewart (Jaxxoon R) (from )
 * MAP22: "Dark Ambient Music 4: Submerged Nightmare" by Xanco123
 * MAP23: "The Dread" by
 * MAP24: "When the Kings Have Died" by Jaxxoon R (from Jaxxoon R's Dark Ambient Pack)
 * MAP25: "Where Is She" by BlaqDarkness
 * MAP26: "Space Cabin Dark Ambient" by szegvari
 * MAP27: "What Lies Within" by JAXXON R (from Jaxxoon R's Dark Ambient Pack)
 * MAP28: "horror rumbles" by ShortRecord
 * MAP29: "Symmetry" by Kevin MacLeod
 * MAP30: "horror ambient factory #3" by ShortRecord
 * MAP31: "Uneven Structures" by AD_79
 * MAP32: "Apollo 666" by Dial-up for Murder (from MIDI Nightmares)
 * Title screen: "D_DM2INT" by unknown (from Rock It! v2.5 Final)
 * Intermission: "A Place Long Forgotten" by unknown (from Rock It! Electronic Edition V2.0)
 * Text screen: "Where no Light Falls" by unknown (from Rock It! Electronic Edition V2.0)